![]() The HUD isn't stretched, nor is the cursor. In House of the Dead 3, the widescreen hack works PERFECTLY. If the HUD wasn't stretched, not being able to shoot out of the intended screen size wouldn't be an issue. Keep in mind you can still only shoot in the normal aspect ratio of the game, but the cursor could move farther. This meant that the cursor was completely off the shot at all times, and worst of all, the shot kept on shifting to the left and right of the cursor. So, first off, the game I mostly wanted to play in widescreen, House of the Dead 2, had one major issue: The HUD was stretched, and that included the cursor, which I wanted to play the game with. ![]() The widescreen hack of House of the Dead 2 & 3 Return is incredibly weird.
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